■ Table of contents
1. Basic information
2. Game flow
3. Stop system
4. State explanation
5. Specs
6. Direction
Basic information
Housing
Reel array
Dividend table
Game flow
Stop system
Part of the reach
State description
lamp
No |
name |
1 |
Top panel |
2 |
Notification lamp |
3 |
Middle panel |
spec
Basic information
Bonus Probability / Machine Discount
Configuration |
BIG |
REG |
Sum |
Machine Discount |
1 |
1/309 |
1/516 |
1/193 |
96.0% |
2 |
1/297 |
1/481 |
1/184 |
98.0% |
3 |
1/284 |
1/445 |
1/173 |
101.0% |
4 |
1/270 |
1/409 |
1/163 |
104.0% |
5 |
1/256 |
1/376 |
1/152 |
107.0% |
6 |
1/240 |
1/344 |
1/141 |
111.0% |
Small role probability (normal)
Configuration |
Replay |
Bell |
watermelon |
Cherry |
1 |
1 / 7.30 |
1 / 7.42 |
1 / 211.36 |
1 / 182.04 |
2 |
1 / 7.43 |
3 |
1 / 7.24 |
Four |
1 / 7.21 |
Five |
1 / 7.22 |
6 |
1 / 7.22 |
Small role probability (during BIG)
Configuration |
Bell |
watermelon |
Cherry |
1 |
1 / 1.03 |
1 / 46.98 |
1 / 182.04 |
2 |
1 / 1.03 |
1 / 41.69 |
1 / 182.04 |
3 |
1 / 1.03 |
1 / 40.91 |
1 / 182.04 |
4 |
1 / 1.03 |
1 / 38.37 |
1 / 182.04 |
5 |
1 / 1.04 |
1 / 34.51 |
1 / 182.04 |
6 |
1 / 1.04 |
1 / 30.94 |
1 / 182.04 |
Small role bonus duplication probability
Configuration |
Replay |
Bell |
watermelon |
Cherry |
1 |
0.01% |
0.01% |
0.37% |
4.51% |
2 |
0.01% |
0.01% |
0.37% |
4.76% |
3 |
0.01% |
0.01% |
0.37% |
5.01% |
4 |
0.01% |
0.01% |
0.37% |
5.26% |
5 |
0.01% |
0.01% |
0.37% |
5.76% |
6 |
0.01% |
0.01% |
0.37% |
6.25% |
Directing
Bonus announcement
Notification timing
When the bonus is established, it will be announced by turning on the lever of the winning game or the next game.
Announcement in the winning game |
Next game announcement |
About 85% |
About 15% |
Announcement production that can be expected from BIG
Introducing a part of the production
▽ Colorful flashing
▽ Leaf blinking
▽ 33 time signature
▽ Premium Freeze
Bonus BGM change
Equipped with a different BGM
kinds |
normal |
Special tropical |
Tropical medley |
Super tropical medley |
Setting suggestion production
Blinking top panel
The upper panel flashes in the lottery at the end of the bonus
Occurrence timing |
Setting 1 |
Setting 2 |
Setting 3 |
Setting 4 |
Setting 5 |
Setting 6 |
BB end |
9.8% |
10.6% |
11.5% |
12.7% |
14.1% |
15.6% |
End of REG (no change in BGM) |
0.0% |
0.0% |
0.2% |
0.4% |
0.6% |
0.8% |
End of REG (with BGM change) |
0.0% |
0.0% |
0.0% |
0.0% |
0.1% |
0.1% |
Blinking middle panel
The middle panel flashes in the lottery when the push is successful during REG
Blinking pattern |
Setting 1 |
Setting 2 |
Setting 3 |
Setting 4 |
Setting 5 |
Setting 6 |
Flashing left |
59.1% |
39.3% |
58.9% |
39.1% |
58.4% |
48.4% |
Flashing right |
39.4% |
58.9% |
39.2% |
58.6% |
38.9% |
48.4% |
Flashing left and right |
1.6% |
1.8% |
2.0% |
2.3% |
2.7% |
3.1% |
▽ Middle panel blinking