■ Table of contents
1. Basic information
2. Game flow
3. Stop system
4. State explanation
5. Specs
6. Direction

Basic information

Housing

Reel array

Dividend table

Game flow

Stop system

State description

lamp

No name
1 Notification lamp “GOOD LUCK”

spec

Basic information

Model type Normal A type

Bonus Probability / Machine Discount

Configuration BIG REG Sum Machine Discount
1 1 / 287.4 1 / 397.2 1 / 166.8 96.5%
2 1 / 282.5 1 / 364.1 1 / 159.1 97.8%
3 1 / 273.1 1 / 334.4 1 / 150.3 99.7%
4 1 / 264.3 1 / 297.9 1/140.0 102.0%
5 1 / 258.0 1 / 286.2 1 / 135.7 103.9%
6 1 / 240.9 1 / 270.8 1 / 127.5 107.4%

Small role probability

Configuration Replay Pear Weapon cherry Bell clown
1 1 / 7.30 1 / 6.33 1 / 33.56 1 / 1024.00 1/10240.00
2 1 / 6.33 1 / 33.47
3 1 / 6.33 1 / 33.32
4 1 / 6.33 1 / 33.15
5 1 / 6.21 1 / 33.10
6 1 / 6.15 1 / 32.97

Cherry Duplicate Bonus Winning Rate

Configuration Cherry
1 5.79%
2 6.03%
3 6.46%
4 6.93%
5 7.07%
6 7.44%

Directing

Bonus announcement

If GOOD LUCK shines, you will win a bonus

Pre-announcement lever ON or post-announcement 3rd release

Notification rate

pattern ratio
Advance notice: Lever ON * No notification sound 1/4
Post-announcement: 3rd release 3/4

BIG confirmed premium announcement

Probability of occurrence

1/8 when BIG is established

Premium announcement pattern

kinds Notification method
Strong notification sound (sound only) Loud notification sound (with echo) at the time of post-notification
Post-announcement (no sound) Lamp only
Advance notice (sound only) “Gakko” sound notification when lever is operated (lamp notification when 3rd release)
Advance notice + sound Lamp and notification sound are generated at the time of advance notification
Post-notification + notification sound at each trigger Notification sound is generated when operating the BET, lever, 1st, 2nd, and 3rd buttons after the subsequent notification.
Advance notification + notification sound at each trigger The advance notification lamp and notification sound are generated, and the notification sound is generated when the 1st, 2nd, and 3rd buttons are operated.

BIG BONUS BGM change

Change to special BGM when BIG is established for the number of doublet games within 100 games from the end of the bonus