■ Table of contents
1. Basic information
2. Game flow
3. Stop system
4. State explanation
5. Specs
6. Direction
Basic information
Housing
Reel array
Dividend table
Game flow
Stop system
State description
lamp
No |
name |
1 |
Notification lamp “GOOD LUCK” |
spec
Basic information
Bonus Probability / Machine Discount
Configuration |
BIG |
REG |
Sum |
Machine Discount |
1 |
1 / 287.4 |
1 / 397.2 |
1 / 166.8 |
96.5% |
2 |
1 / 282.5 |
1 / 364.1 |
1 / 159.1 |
97.8% |
3 |
1 / 273.1 |
1 / 334.4 |
1 / 150.3 |
99.7% |
4 |
1 / 264.3 |
1 / 297.9 |
1/140.0 |
102.0% |
5 |
1 / 258.0 |
1 / 286.2 |
1 / 135.7 |
103.9% |
6 |
1 / 240.9 |
1 / 270.8 |
1 / 127.5 |
107.4% |
Small role probability
Configuration |
Replay |
Pear |
Weapon cherry |
Bell |
clown |
1 |
1 / 7.30 |
1 / 6.33 |
1 / 33.56 |
1 / 1024.00 |
1/10240.00 |
2 |
1 / 6.33 |
1 / 33.47 |
3 |
1 / 6.33 |
1 / 33.32 |
4 |
1 / 6.33 |
1 / 33.15 |
5 |
1 / 6.21 |
1 / 33.10 |
6 |
1 / 6.15 |
1 / 32.97 |
Cherry Duplicate Bonus Winning Rate
Configuration |
Cherry |
1 |
5.79% |
2 |
6.03% |
3 |
6.46% |
4 |
6.93% |
5 |
7.07% |
6 |
7.44% |
Directing
Bonus announcement
If GOOD LUCK shines, you will win a bonus
Pre-announcement lever ON or post-announcement 3rd release
Notification rate
pattern |
ratio |
Advance notice: Lever ON * No notification sound |
1/4 |
Post-announcement: 3rd release |
3/4 |
BIG confirmed premium announcement
Probability of occurrence
1/8 when BIG is established
Premium announcement pattern
kinds |
Notification method |
Strong notification sound (sound only) |
Loud notification sound (with echo) at the time of post-notification |
Post-announcement (no sound) |
Lamp only |
Advance notice (sound only) |
“Gakko” sound notification when lever is operated (lamp notification when 3rd release) |
Advance notice + sound |
Lamp and notification sound are generated at the time of advance notification |
Post-notification + notification sound at each trigger |
Notification sound is generated when operating the BET, lever, 1st, 2nd, and 3rd buttons after the subsequent notification. |
Advance notification + notification sound at each trigger |
The advance notification lamp and notification sound are generated, and the notification sound is generated when the 1st, 2nd, and 3rd buttons are operated. |
BIG BONUS BGM change
Change to special BGM when BIG is established for the number of doublet games within 100 games from the end of the bonus